Living with roommates brings both joys and struggles. Common issues include:
How might we design a solution to:
I conducted surveys and interviews with 10 participants aged 18–20 who had experience living with roommates. Through affinity mapping, I identified key insights:
A busy college student, Clara shares a house with three others. They are overwhelmed by balancing schoolwork with household responsibilities. Clara struggles to:
☆ Establishing Core Features
After conducting user research, I created a handwritten sitemap in order to finalise on the following core features:
☆ Wireframing & Prototyping
I started with low-fidelity wireframes, focusing on usability and simplicity. Key design decisions included:
HouseMate transforms shared living by addressing common pain points while fostering connection and positivity. Here’s how the app’s key features came together:
Visual Design Choices:
Minimalistic Layout: An intuitive interface that prioritizes ease of navigation.
What I Learned:
Next Steps:
HouseMate was a deeply rewarding project that reinforced the importance of empathy and iteration in product design. By addressing practical challenges while promoting connection and joy, it reimagines shared living for the better.